Comics, book, and DVD reviews (and occasional eruptions of other kinds)
Showing posts with label Janet Gilbert. Show all posts
Showing posts with label Janet Gilbert. Show all posts
Monday, January 17, 2011
Comics Review: DONALD DUCK AND FRIENDS #362 (January 2011, Boom! Kids)... plus BONUS COVERAGE!
It may sound like a backhanded compliment, given my general opinion of some of the previous issues in the "Kung Fu Donald" sequence, but this issue -- the last of the rice wine, as it were -- turns out to be a pretty good conclusion to the short-lived cycle. In "Return of the Titan of Tae-Kwon-Duk," scripter Joe Torcivia picks up where he left off in "Titan of Tae-Kwon-Duk!", the enjoyable backup story in #360, by, strangely enough, going in temporal reverse. Torcivia cabooses the unrelated 1990 Paul Halas-Tom Anderson-Vicar story "Malicious Mallard" onto the backside of the original "Titan," which Egmont actually released over a decade later, and creates a Barks-flavored mini-epic in which Donald's difficulties, rather than those of some "does-he-or-doesn't-he-really-exist?" relative in feudal Japan, drive the plot. Actually, Donald is more of a victim in "Return" than anything else, since Halas and Anderson stick Don with a case of amnesia at just the moment when a lookalike lowlife, the bad-assed, karate-kicking Mangler Mallard, escapes from jail. Torcivia enlivens what could have been (and probably was in the original incarnation) a truly dreary cliche-fest with some inspired name-dropping (e.g., the amnesiac Donald's boss, who thinks the zoned-out mallard is the real Mangler and uses him to commit robberies, is named Handlebars McTwirlsneer) and some snappy repartee between Mangler and the recovered Don as they have a sort-of-set-to in a junkyard. (The use of "Ajax" as the junk company's name is a clever shout-out to the "Acme" simulacrum used in Mickey Mouse Works and Disney's House of Mouse.) Donald earns an unexpected triumph -- though not one without a barb in the very end of its tail -- so we get an ending that can be ranked as satisfying, for all of Don's travails. Torcivia's success in hooking up the two unrelated stories is pleasantly reminiscent of Disney Comics' creation of "The Time Tetrad" from a quartet of Duck tales that ran across four different titles dated October 1991. Disney Comics "imploded" soon after "Tetrad" appeared; let's hope that isn't an omen...
Janet Gilbert, ably assisted by artist Francisco Rodriquez Peinado, gives us an equally amusing back-up, "A Star is Hatched." As those of us who enjoyed her GOOFY stories during the Gemstone era can attest, Janet has come a very long way from the bad old days of having a bored Scrooge join the circus. Here, it is entirely believable that a glory-hungry, martial-arts-obsessed Donald would try to horn in on director Quackie Chan's action film. Don has to settle for the role of a lowly "production assistant" (read: all-purpose goofy "gofer") but winds up filling a hole in the cast after he inadvertently puts one of the stars out of action. The kicker: the star is actually a starlet. The extra kicker: Don's reaction once he learns that he's become a comedy smash is frankly surprising. Very funny and very well-drawn, with a positively grotesque depiction of the starlet's demise thrown in. "Goof-Jitsu," a two-page MICKEY MOUSE strip gag from 1948, is the "cherry blossom" on top of an enjoyable package that finally does a little bit of belated justice to the whole "Kung Fu Donald" concept.
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The trade paperback versions of "DARKWING DUCK: The Duck Knight Returns" and "DUCKTALES: Like a Hurricane" have recently been released, and some oddities -- both minor and major -- are immediately apparent. For starters: Why is the DUCKTALES volume slightly smaller than the "Duck Knight" volume? Not in terms of page count, but in terms of actual, physical size? Is this meant to indicate some sort of "aesthetic difference" between Boom! Studios releases and those carrying the imprimatur of Boom! Kids? If so, then the policy is apparently not being applied uniformly, since the advance notice for the collected "CHIP AND DALE'S RESCUE RANGERS: Worldwide Rescue," slated for release in July, lists dimensions that are slightly different from those of "Duck Knight."
After its early struggles, I had thought that Boom! had weaned itself off of major editorial gaffes, but the "Like a Hurricane" collection is the messiest, least logically constructed thing that I've ever seen the company release. Recall that "Like a Hurricane" was the "umbrella title" used to envelop the DUCKTALES material in UNCLE $CROOGE #392, #393, #394, and #395 in a clumsily awkward embrace. Aside from recognizing the use of the phrase for trade-paper packaging purposes, I gave it no mind, but now it appears that I should have done so -- or, at least, tried to. As bizarre as it seems, "The Curse of Flabberge," "The Everlasting Coal," and "The Pyramid of Prak-ti-Kal Dioker" -- in that order -- are presented without separate story titles here, as if they were some sort of continuous narrative. Unlike Joe Torcivia's efforts with "Tae-Kwon-Duk," however, there isn't even the slightest attempt to believably create linkage. Indeed, on page 2 of "Flabberge," there's a reworked editorial sidebar reference to "Prak-ti-Kal Dioker," which originally was released before "Flabberge" in "real" UNCLE $CROOGE time but appears after it in this volume. I didn't know that sidebar references could be used to predict the future. If this isn't enough to make one's head hurt, consider that "The Littlest Gizmoduck" and "A Switch in Time" are used as "filler" material with their titles still intact. Honestly, did the proverbial "pack of monkeys typing randomly on typewriters" have a hand in putting this together? I suppose that I ought to be pleased that the positioning of "Flabberge" at the front of the book might represent a recognition of sorts that David Gerstein's ambitious use of an existing story to "achieve closure" on the tale of Carl Barks' Brutopia was, in fact, the high point of the DUCKTALES era of UNCLE $CROOGE. From all appearances, however, putting "Flabberge" first might literally have been because someone "rolled a six."
"Duck Knight" is a much more pleasing package, in large part because it has a couple of surprises lurking within. For one, there are no ads for other Disney-related Boom! products. This makes some sense, given that (1) DARKWING is being released under the Boom! Studios banner and (2) Boom! is clearly trying to "hook" mainstream superhero fans here as well as Disney comics fans, but a one-page preview of the "Worldwide Rescue" collection, as well as that of the ongoing "Crisis on Infinite Darkwings," might not have seemed out of place. Following the cover gallery, we find two bonus items that more than make up for the PR omission: two pages of character sketches by DARKWING artist James Silvani and a three-page article on "The Origin(s) of Darkwing Duck" by none other than DW's creator, Tad Stones. For the Stones piece alone, with its priceless bits of "inside infor" on how "Double-O Duck, Starring Launchpad McQuack" mutated into the "terror that flaps" that we know and love, this volume is worth getting, even if you already own DARKWING DUCK #1-#4. Did you know that Gizmoduck was originally going to be paired with "Double-O" Launchpad? I didn't.
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As we gear up for the official launching of "Boom! Kids 2.0" and the promised "return of the classics," word has come of some unfortunate cancellations elsewhere in the Boom! "universe." Read the entire thread for some interesting observations and revelations. I didn't read the Pixar and Muppet books but heard many good things about them. Could Disney be planning to shift these titles to Marvel?
Thursday, December 4, 2008
Comics Review: WALT DISNEY'S COMICS AND STORIES #697 (Festivus, 2008*, Gemstone Publishing)
* No, this isn't a Seinfeld reference... but how else can I describe a comic with an October cover date but a Christmas theme?!
A first-class holiday (ah, that otherwise annoying euphemism seems to hit the mark in this case) issue leads off with one of my favorite "low-key" Carl Barks seasonal stories, 1954's "Submarine Christmas." This could have been so much sappier than it actually was, but Barks treats Scrooge's decision to abandon his undersea search for a sunken, money-laden McDuck Industries steamship and improvise a Christmas celebration for Donald and the Nephews with a directness that seems quite appropriate for Scrooge's no-guff character. The good fortune that soon follows makes for one of the most delightful endings of any Barks story. The one criticism I would make is that Donald's forgetting to mail HD&L's letter to Santa introduces a "fantasy element" that really didn't have to be there. Barks famously used Santa in the classic long story "Letter to Santa" and in "Toyland", a FIRESTONE GIVEAWAY story originally written by someone else, but otherwise steered clear of directly involving the jolly old elf. HD&L's explosive reaction to Don's brain-lapse suggests that Santa is the only possible source for presents, which he obviously is not. It would have been better had the boys simply evinced depression and then dutifully provided Scrooge with the midnight (I guess) snack that pricked the old miser's conscience. Aside from this one nit, the story is near-perfect -- beautifully written and just as beautifully drawn.
Noel Van Horn next serves up a new holiday classic in the sprightly and imaginative MICKEY MOUSE story "Tradition." (No, Tevye is not involved. How could he be?) Mickey, it seems, has a most unusual holiday habit -- hunting for a Christmas tree "high atop Mt. Ominous!" and then using it as a toboggan to slide back down to Mouseton, where eager citizens await his return. This time around, the Mouse runs afoul of an obsessed dealer in artificial trees who wants to sell Mickey one of his charlatan conifers. The pushy pseudo-pine peddler is exceptionally reminiscent of those "one-shot loony" characters that so thickly populated Papa Bill's older stories, though Noel, true to his somewhat more subdued approach, dispenses with outright insanity for the most part. Very funny stuff, though Noel once again gets a little wordy with his dialogue.
The 1970s Dutch BIG BAD WOLF story "So Bad He's Good" is the only story in the issue sans even the remotest holiday trimmings (unless you reflexively mumble "... so be good, for goodness sake!" after reading the title), but it's so attractively drawn (by Robert van der Kroft) and so expertly dialogued (by the modern "Big Bad Wolf Dialogue Daddy," David Gerstein) that it's a welcome visitor here. Arm-twisted into performing bad deeds to prove his "goodness" on Zeke's inverted scale of values, Li'l Bad finally hits on a satisfying solution: save the Pigs and thereby disobey his Dad (by doing good deeds) to show that he's truly "bad"! Got that? A simple enough idea, but very, very well executed. Van der Kroft's Li'l Bad isn't as cute as Cesar Ferioli's, but he's close.
"All Work and No Christmas," by Janet Gilbert and Vicar, is the only questionable story in the holiday stocking, on a philosophical level at least. Consumed with the development and subsequent marketing of a new computer game, HD&L forget all about Christmas and claim to be too "busy" to engage in the usual festivities. It takes a cooperative effort from Donald, Daisy, Grandma, Gyro, and Scrooge to break the spell, but my main gripe lies in the fact that HD&L went so far off the rails in the first place. "Comical obsession" plots are all well and good when Donald is involved, but the down-to-earth HD&L?? It's also hard to believe that HD&L would become such big moguls so quickly, moving from backyard (in this case, actually, bedroom) inventors to inhabitants of a snazzy office building in the span of just eight pages. I didn't like this sort of thing in the DuckTales episode "Yuppy Ducks," and I'm not buying it here, either.
Of the grab bag of short stories that fill out the balance of the ish, the best item is Sarah Kinney and Miguel Martinez' "Cabin Fever." It's the familiar situation of two characters (Mickey and Goofy) getting stuck in a snowed-in cabin and rubbing one another the wrong way, but with an extra edge to it given the nature of the characters involved. "You haven't even started to be as irritating as I know you can be," Mickey groans as he starts to panic, and M&G are about to engage in all-out snowball warfare when they discover that their dire situation isn't nearly as dire as they'd thought. I wonder how long M&G will take to forget this unpleasant sojourn and reboot to their default settings. In Lars Jensen, David Gerstein, and Marsal's "The Great Swap Flop" (and how are you today, Mr. Lockman?), Donald strings together a chain of commitments to others just so he can avoid shoveling his own snow-filled walk. You just know that it has to snap back on him at some point. Another Dutch "Swamp Folk" tale dialogued by Gerstein has Brer Fox dressing as Santa to trick Brer Rabbit, only to run afoul of Brer Bear. Bucky Bug returns in a story dialogued by Donald Markstein, as he and his snowbound pals are forced to blast their way to freedom using New Year's fireworks. Finally, a one-page gag by the 1930s British Disney artist Wilfred Haughton, "Snow Use," makes an extremely obscure point with the assistance of an extremely out-of-place British householder.
A first-class holiday (ah, that otherwise annoying euphemism seems to hit the mark in this case) issue leads off with one of my favorite "low-key" Carl Barks seasonal stories, 1954's "Submarine Christmas." This could have been so much sappier than it actually was, but Barks treats Scrooge's decision to abandon his undersea search for a sunken, money-laden McDuck Industries steamship and improvise a Christmas celebration for Donald and the Nephews with a directness that seems quite appropriate for Scrooge's no-guff character. The good fortune that soon follows makes for one of the most delightful endings of any Barks story. The one criticism I would make is that Donald's forgetting to mail HD&L's letter to Santa introduces a "fantasy element" that really didn't have to be there. Barks famously used Santa in the classic long story "Letter to Santa" and in "Toyland", a FIRESTONE GIVEAWAY story originally written by someone else, but otherwise steered clear of directly involving the jolly old elf. HD&L's explosive reaction to Don's brain-lapse suggests that Santa is the only possible source for presents, which he obviously is not. It would have been better had the boys simply evinced depression and then dutifully provided Scrooge with the midnight (I guess) snack that pricked the old miser's conscience. Aside from this one nit, the story is near-perfect -- beautifully written and just as beautifully drawn.
Noel Van Horn next serves up a new holiday classic in the sprightly and imaginative MICKEY MOUSE story "Tradition." (No, Tevye is not involved. How could he be?) Mickey, it seems, has a most unusual holiday habit -- hunting for a Christmas tree "high atop Mt. Ominous!" and then using it as a toboggan to slide back down to Mouseton, where eager citizens await his return. This time around, the Mouse runs afoul of an obsessed dealer in artificial trees who wants to sell Mickey one of his charlatan conifers. The pushy pseudo-pine peddler is exceptionally reminiscent of those "one-shot loony" characters that so thickly populated Papa Bill's older stories, though Noel, true to his somewhat more subdued approach, dispenses with outright insanity for the most part. Very funny stuff, though Noel once again gets a little wordy with his dialogue.
The 1970s Dutch BIG BAD WOLF story "So Bad He's Good" is the only story in the issue sans even the remotest holiday trimmings (unless you reflexively mumble "... so be good, for goodness sake!" after reading the title), but it's so attractively drawn (by Robert van der Kroft) and so expertly dialogued (by the modern "Big Bad Wolf Dialogue Daddy," David Gerstein) that it's a welcome visitor here. Arm-twisted into performing bad deeds to prove his "goodness" on Zeke's inverted scale of values, Li'l Bad finally hits on a satisfying solution: save the Pigs and thereby disobey his Dad (by doing good deeds) to show that he's truly "bad"! Got that? A simple enough idea, but very, very well executed. Van der Kroft's Li'l Bad isn't as cute as Cesar Ferioli's, but he's close.
"All Work and No Christmas," by Janet Gilbert and Vicar, is the only questionable story in the holiday stocking, on a philosophical level at least. Consumed with the development and subsequent marketing of a new computer game, HD&L forget all about Christmas and claim to be too "busy" to engage in the usual festivities. It takes a cooperative effort from Donald, Daisy, Grandma, Gyro, and Scrooge to break the spell, but my main gripe lies in the fact that HD&L went so far off the rails in the first place. "Comical obsession" plots are all well and good when Donald is involved, but the down-to-earth HD&L?? It's also hard to believe that HD&L would become such big moguls so quickly, moving from backyard (in this case, actually, bedroom) inventors to inhabitants of a snazzy office building in the span of just eight pages. I didn't like this sort of thing in the DuckTales episode "Yuppy Ducks," and I'm not buying it here, either.
Of the grab bag of short stories that fill out the balance of the ish, the best item is Sarah Kinney and Miguel Martinez' "Cabin Fever." It's the familiar situation of two characters (Mickey and Goofy) getting stuck in a snowed-in cabin and rubbing one another the wrong way, but with an extra edge to it given the nature of the characters involved. "You haven't even started to be as irritating as I know you can be," Mickey groans as he starts to panic, and M&G are about to engage in all-out snowball warfare when they discover that their dire situation isn't nearly as dire as they'd thought. I wonder how long M&G will take to forget this unpleasant sojourn and reboot to their default settings. In Lars Jensen, David Gerstein, and Marsal's "The Great Swap Flop" (and how are you today, Mr. Lockman?), Donald strings together a chain of commitments to others just so he can avoid shoveling his own snow-filled walk. You just know that it has to snap back on him at some point. Another Dutch "Swamp Folk" tale dialogued by Gerstein has Brer Fox dressing as Santa to trick Brer Rabbit, only to run afoul of Brer Bear. Bucky Bug returns in a story dialogued by Donald Markstein, as he and his snowbound pals are forced to blast their way to freedom using New Year's fireworks. Finally, a one-page gag by the 1930s British Disney artist Wilfred Haughton, "Snow Use," makes an extremely obscure point with the assistance of an extremely out-of-place British householder.
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