Showing posts with label Carl Fallberg. Show all posts
Showing posts with label Carl Fallberg. Show all posts

Tuesday, November 5, 2013

DUCKTALES RETROSPECTIVE: Episode 62, "Once Upon a Dime"

Play along with me for a moment: Think of "biographies" of Scrooge McDuck as the equivalents of term papers.  In December 1987, at the time "Once Upon a Dime" first aired, the existing Scrooge bios -- Jack L. Chalker's AN INFORMAL BIOGRAPHY OF SCROOGE McDUCK (1974), Robert Weinberg's article "In the Days of My Youth" (FANZATION 5 [1970]) -- were what one might call "rough drafts" of Scrooge's past.  They chained together nuggets of information from Barks and non-Barks comic-book sources, attempting to link them into something remotely resembling a coherent narrative, but without adding much, if any, original interstitial material.  In that respect, they resembled papers from students who've clearly done their share of research but have ultimately contented themselves with stringing together a bunch of quotes from their various sources.

Half a decade on from DuckTales' stab (ouch!!) at biography, we got that peerless exemplar of four-color OCD, Don Rosa's LIFE AND TIMES OF $CROOGE McDUCK (UNCLE $CROOGE #285-296, April 1994-February 1996).  Sticking (for the most part) to Barksian "facts," Rosa went above and beyond a merely sequential approach.  He carefully filled in the cracks between Barksian adventures, fleshed out the personalities of Scrooge's previously shadowy relatives, and posited various encounters between the young (or, more precisely, the pre-"Christmas on Bear Mountain") Scrooge with future friends, future foes, and various historical figures.  One can certainly flyspeck some aspects of Rosa's flights of fancy, but one can't deny that, like the driven "A student" who wants to make his or her term paper something REALLY special, he put his all into this monumental effort.

By contrast, "Once Upon a Dime" resembles nothing so much as... well, as a well-meaning, but lazy and sloppy, effort by a "borderline" student who has at least a nodding acquaintance with some of the necessary source material (or at least a dubious, Wikipedia-flavored summation of same) but wound up cobbling everything together at the last minute, much like Charlie Brown notoriously finishing his book report on GULLIVER'S TRAVELS "at 2 o'clock in the morning" on the last day of holiday vacation.  The resulting product is a mishmash of interesting detail, frustrating anachronisms, and indescribable muddle, sort of the literary equivalent of... hmm, how should I put this?...

Thank you, Hortense.  Remarkably, "Dime" ultimately subsumes into a pile of incoherent goo despite a good deal of evidence that writers Ken Koonce, David Weimers, and Richard Esckilsen (more specifically, the mysterious Esckilsen, who provided the "story" and has no other credit listed on IMDB; K&W wrote the teleplay) performed at least some degree of moderately heavy lifting, to the extent that they consulted and used "facts" from not one but several stories that were not written by Barks.  Since they took the trouble to do that extra work, you would think that the end product would reflect a fair bit of care and thought.  No such luck.

Even at the time of the episode's original release, Joe Torcivia and I recognized that "Dime" was a rather poor excuse for a Scrooge biography, and we bombed on it rather savagely in our DUCKTALES INDEX.  I certainly don't want to retract that negative review, BUT... I will qualify it, just a bit, by specifying that the ep's most egregious sins are committed at the beginning and at the end.  The middle, including most of Act Two, actually isn't so bad (or, at least, is measurably less dreadful).  The "middle game" features a reasonably good, though rushed, take on the Barks story "The Great Steamboat Race" (UNCLE $CROOGE #11, Sept.-Nov. 1955), throwing in some amusingly cynical touches to match Barks' own.  Chapter two of Rosa's LATO$M, "The Master of the Mississippi," which relates the story of the original "steamboat race" of 1880 that formed the backdrop for the Ducks' 1955 adventure, is certainly more ambitious and detailed than "Dime"'s take on the competition, but at least the DT version of the tale, which supposedly takes place in the same time frame as Rosa's, can stand next to "Master" without looking completely ridiculous.

The heart of the episode also features a clever take on the notion of America as a "melting pot" (the kilted teenage Scrooge arriving in New Yolk [well, what else would it be?] and getting arrested by a vaguely homophobic and nativist cop, only to be bailed out by the equally kilted Judge Scotty McGillicuddy); a quick, but nonetheless appreciated, glimpse of Scrooge's Klondike mining days; and several encounters with the 19th century "cowboy-esque" version of the Beagle Boys.  OK, there are a few too many silly "kilt/skirt" gags thrown in here -- though I must admit to chuckling when Scrooge "showed some leg" to attract the attention of the female carriage driver and hitch a ride -- but most of this material is, at the very least, acceptable in context, provided that you check any residual memories of Rosa's stories at the door.

Unfortunately, the episode starts and finishes so poorly that even the better parts of the production can't come close to saving the day.  The first few minutes are horrific; even Scrooge's seemingly innocent desk calendar lets us down right off the bat:

As Duckworth notes, it's "Dime-Polishing Day," not "Kilt Day," and it appears as though an entire day in the last week of July has been skipped.  I guess that Huey, Dewey, and Louie must be angling for an extra allowance before their appointed time.  HD&L then pull the rock of all rocks with their lame excuse as to why they replaced the Old #1 Dime with their "lucky quarter."  Even in a strictly DT context, this makes absolutely no sense, and both GeoX and Greg rightly jumped on it with both (non-webbed) feet.  Having worked on one of the first episodes to feature Magica De Spell's quest to snare Old #1, Koonce and Wiemers should never have let this misguided idea get beyond the first draft.  Then again, the entire episode ignores previous DT "facts" about Scrooge's early life and emigration as revealed in "The Curse of Castle McDuck," and why should only one previous episode have the honor of being ignored?

Our first glimpse of Young Scrooge quickly slaps us upside the head with another of the episode's overarching problems: its inability to establish a precise time frame for the events of Scrooge's story.  Greg guessed that the initial scenes in Scotland took place in the 1920s, but the presence of the Klondike gold rush as a featured part of the narrative, Scrooge's use of a high-wheeled bicycle (velocipede) to get to his Uncle Catfish's dock, and the "Wild Western" appearance of Scrooge's forlorn "Oklahoma timberland" all indicate that most of the events of Scrooge's story (at least, up until the time he "goes international" in Act Three) must be taking place during the 19th century.  Which means, of course, that Young Scrooge's "newly-invented electric bagpipes" are a flat impossibility.  You tell me how the isolated Cottage McDuck is getting its electricity.

In chronological terms, the biggest difference between the Young Scrooge of "Dime" and the Scrooge of the first two chapters of Rosa's LATO$M (whom I'll call "Laddie Scrooge") is that the former emigrated to America at a somewhat older age.  The Pat Fraley-voiced Young Scrooge is certainly far more naive than his Rosa-crucian counterpart, who, even before he arrived in America, had already shown a hint of his inner steel by fighting off the Whiskervilles in "The Last of the Clan McDuck."  Young Scrooge's mindset may reflect the influence of an upbringing in the country, as opposed to the Glasgow cityscape in which Laddie Scrooge lived and labored.  Woefully ignorant of the way the business world really works, Young Scrooge comports himself in the insouciant-yet-secretly-insecure manner of Fenton Crackshell as he attempts to secure that elusive first job.  Even in the pre-LATO$M days of 1987, Young Scrooge's breezy attitude (not to mention his rather too modern concern with various fringe benefits) didn't quite jibe with what we felt to be true about the character -- that he started at the very bottom and made his way to the top by dint of dogged, old-fashioned effort.  It wouldn't surprise me, however, if the later characterization of Fenton Crackshell were influenced to some degree by this admittedly amusing portrayal.

In both "Dime" and LATO$M, Scrooge's shining of a ditchdigger's mud-caked boots to earn Old #1 is adapted directly from an incident in "Getting That Healthy, Wealthy Feeling" (UNCLE $CROOGE #50, July 1964, written by Carl Fallberg, drawn by Tony Strobl).  Rosa famously "rehabilitated" this non-Barksian factoid to use in his epic because the task "seemed completely appropriate for a young Glasgow lad," but let the record show that DuckTales got there first.  I wonder how Esckilsen came to know of this story.  Could it be because it was published in an early-80s issue of the Whitman UNCLE $CROOGE, a pile of which the DT crew might well have had lying around for browsing purposes (perhaps right next to that well-thumbed copy of the Celestial Arts $CROOGE volume)?  "Dime"'s take isn't precisely that of "Feeling" or Rosa -- the mud has clustered about the ditchdigger's boots in a suspiciously regular rectangular-box shape, because that was easier for the animators to draw, no doubt -- but there can be no question but that the Fallberg-Strobl story was consulted at some point here.

Young Scrooge's use of a "shoe-shining conveyor-belt system" to earn money for his passage to America is also drawn from a rather obscure Duck story, in this case "The Invisible Intruder" (UNCLE $CROOGE #44, August 1963, written by Vic Lockman, drawn by Barks).  This story was reprinted by Gold Key in 1978, so it might also have been part of that purported pile of comics references mentioned above.  I think you'd have to agree that the rationale for Scrooge's inventiveness presented in "Dime" is rather more convincing than the one given by Lockman.

For all of that effort in research, I emulate Vic Lockman and say, "Yay for you, Mr. Esckilsen!"... And then I have to yank the "Yay!" right back.  One of the important points about Laddie Scrooge's earning of the dime in "Clan McDuck" is that the fact that it is a "worthless" American dime teaches the youngster that he will need to be wary of "sharpies" in the future, which leads directly to his first verbal formulation of his famed "tougher than the toughies and smarter than the smarties" mantra.  "Dime" also plays with the implications of different media of exchange, but blows any chance of mining something meaningful out of them by using the idea as a source of cheap humor.  Scrooge's McMomma and McPoppa (is Scrooge's home country Scotland or McDonaldland?) do point out that Old #1 "isn't worth ten cents here in Scotland," and Young Scrooge does ultimately choose to regard the acquisition of the dime as a "sign" that his fortune is awaiting him across the sea.  Later, however, we are apparently expected to laugh when the successful Scrooge sends his McParents "worthless" American dollars.  Maybe they can exchange the dollars for British currency at the local branch of the "national bank" with the dollar signs prominently featured in its window.  $... £...  So what part of this didn't Esckilsen, Koonce, and Weimers understand?

The steamboat race pitting Scrooge and his scabrous Uncle Catfish (who, in a nice twist, had sent stereotypical reports of gold-paved American streets back to Scotland) against Old Man Ribbit dispenses with the "reclamation section" of Barks' story, in which Scrooge and "Horseshoe" Hogg must first pry their uncles' sunken boats out of the "Big Muddy" muck and get them river-worthy again before resuming the disrupted 1880 race.  Here, as is the case with Rosa's "Master of the Mississippi," we cut straight to the original chase for Cornpone Gables.  It's a shame that the faintly ridiculous "Beaver Boys," rather than the 19th century Beagles themselves, are used as Ribbit's helpers, but at least Ribbit is sufficiently conniving all on his own to be considered a "Beagle by proxy."

Despite the large differences between the events of "Master" and the truncated race in "Dime," there is at least one instance in which there might have been some cross-pollination.  Yes, I know that Rosa denied any swiping from "Time Teasers" when creating "On Stolen Time," and I'll grant him the benefit of the doubt again in this instance, but let's just say that I find the juxtaposition of the following images to be mighty... suggestive.

There's a barb in the tail of the seemingly "cute" and simplified DT version of the race.  True, the "fully functioning" Cornpone Gables of "Dime" appears to be a stereotypically great prize, whereas Barks' long-abandoned mansion turns out to be hardly worth the trouble that Scrooge and co. went through to secure it:

At the same time, Uncle Catfish proves to be a TRUE McDuck by paying Young Scrooge a paltry wage for his help (I think it worked out to about 30 cents an hour).  Not even Rosa's Uncle Pothole McDuck, who sold Scrooge the deed to his boat at precisely the time when riverboats were being phased out in favor of rail travel, can rival Catfish for classic skinflintery.

Following Young Scrooge's truncated traipse through the Klondike (Goldie?  Never heard of her), "Dime" provides us with a few final memorable moments after the lad is bilked out of his gold stash by the "Oklahoma timberland" salesman.  Given that the Scrooge of DT's "Back to the Klondike" was already as "tough as the wolves" and had arguably enjoyed a romantic relationship with the sexiest gal in the region, it requires some mental gymnastics to accept the idea that the post-Klondike Scrooge could be cheated so easily, but at least the sequence is consistent with the portrait of Young Scrooge presented earlier in this particular story.  There follows the Beagles' train hold-up, Scrooge's "having a blast" (and temporarily losing Old #1, not to mention his plaid wardrobe), and Scrooge's use of "Scottish warfare" to bring the Beagles low.  We'll also see bagpipes used as weapons in the second season's "Full Metal Duck," though the effects of the pipes are played more for laughs there.  Here, given that one of the Beagles admitted earlier that Ma Beagle (who, let us be clear, is NOT the same as the Ma Beagle who appears in contemporary Duckburg) had committed murder to obtain clothes, I think it is entirely appropriate that the Beagles have a much harder time dealing with the squealing squash-machine.

Sadly, once Scrooge hits the timber-less-land, the episode (to use a bagpipe-friendly metaphor) goes straight down the pipe.  Scrooge striking oil (and thereby reestablishing his fortune -- for good, as it turns out) while trying to hide Old #1 from the wage-demanding workers truly is, in GeoX's words, "the most egregious example of the 'lucky dime' heresy we've seen yet."  Heck, the doggoned Magic Hourglass didn't have as direct an influence on Scrooge's fortune as the dime does here -- and all due to sheer, dumb luck!

And then, with all of those wonderful Barksian examples of "Scrooge the clever businessman" to draw upon, we get the stupid-beyond-words "coal patch stomp."  I can't help but regard that scene in "Marking Time" in which Louie blows off "dummy" Dewey for thinking that the coal in Bubba Duck's cave should already have formed into diamonds as an indirect apology for this ridiculous scene.  As if to twist the knife, Scrooge subsequently shoves his dubious diamonds into his giant mattress in what may be another reference to "The Invisible Intruder," in which Scrooge's ambition is to have a huge bed.  Leave it to this episode to display its not-inconsiderable level of comics-derived detail as a tag end of one of the series' lamest incidents.

"The greatest treasure is family"?  Who didn't see that closing line coming?  Admittedly, the presentation isn't quite as "goopily saccharine" as GeoX suggests; the Nephews do attempt to exploit the "family bonding" moment to get a raise in their allowance.  (The gambit, of course, fails.)

So, overall, this "term paper" gets a failing grade, albeit one that is given with at least a twinge or two of regret.  It's tempting to think that all would have been well had the series followed Greg's advice and turned "Dime" into a two-part story.  Based on the available evidence, though, I'm not sure that Esckilsen, Koonce, and Weimers would have known how best to fill the extra space.  30 additional kilt and bagpipe jokes wouldn't have cut it, but I'm afraid that that would have been the most likely scenario.

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"DuckBlurbs"

(Greg) Scrooge storms off as he tells Duckworth to begin the yearly polish as we cut to the downstairs drawing room as Mrs. Beakly and Webby ha[ve] joined in for fun. They gather around the room complete with dime on glass which I guess Scrooge moved from the Money Bin after Dime Enough For Luck which is quite smart methinks.

Based on "Magica's Shadow War," "Magica's Magic Mirror," and "Send in the Clones," the Money Bin location of "Dime Enough for Luck" was the exception, rather than the rule.

(Greg) Scrooge wants it all as the bank manage is hardly amused as Scrooge claims that he was the 8th grade treasurer and that's enough for him to get thrown out of the bank with a wussy bump.

Another unwarranted Americanism creeps into Scrooge's Scotland.  I think that they call grades "forms" in the British system.


(Greg) Another scene changer as Scrooge is riding a bicycle towards the ruined river boat as Scrooge narrates that he hoped that Catfish's skills would rub off of him. Scrooge does an excellent chin up on the door entrance and crashes the bicycle off-screen inside since it had no brakes during the time period see. 

A nice detail!

(Greg) [Uncle Catfish] used to haul freight for Colonel Cornpone. And so did a big, fat frog furry in weird clothes as he hops in and he's Old Man Ribbit (William Callaway) and he's French see. Hew sounds like he's talking African American for some reason and faking the French. Somehow; I do not like where this is going. 

As is stated later, Ribbit's accent is actually a Cajun accent.  Actually, the strange thing about Ribbit is not his accent; it's the fact that he's a man-sized frog in the DuckTales "universe"!  Doesn't it seem as though TaleSpin would be a more "natural" place to see a character like that?

 (Greg) So we get the scene changer as the [Cotton] Queen starts up again as we cut to inside as Scrooge was shoveling coal like a bicycle on his makeshift bicycle because working smarter is more effective than just working harder. It's what McPoppa would always say. 

Forget coal, elephants, and diamonds: Scrooge's "coal slapper" is what I choose to regard as Scrooge's finest "business moment" in "Dime."

(Greg) We continue [the railroad building] for a while and then the workers stop dead in their tracks as Scrooge would say (and Disney Captions would not) in the narration as Ma Beagle and the Cowboy Beagle Boys stop them and it's stick up time... Scrooge calls [them] either robbers or the ugliest welcome wagon in history. 

The "forced" way in which Alan Young reads this joke is actually funnier than the joke itself.  It's as if Scrooge, in an indirect "fourth wall" reference, is daring us not to laugh. 

Next: Episode 63, "All Ducks on Deck."

Sunday, September 9, 2012

DUCKTALES RETROSPECTIVE: Episode 9, "Pearl of Wisdom"

"Pearl of Wisdom" is a very "1950s" sort of DuckTales adventure, for both good and ill, though the former hugely outweighs the latter.  Stereotypes and crystal-clear morals abound and are punched over with only a faint trace of irony.  A classic character who was a near-constant presence during the days when Dell Comics truly WERE "Good Comics" makes an unexpected appearance as the villain of the piece.  Even the pastime in which Donald's Nephews indulge -- one that, as GeoX correctly notes, sets up the main conflict of the episode in a somewhat contrived manner -- harkens back to the days of Ike and sock hops and clashes amusingly with other eps' depiction of HD&L as enamored of trips to video arcades (which are themselves pretty dated by now) and the like.


Our little Wayback Machine sojourn begins in the ep's very first scene, with the completely unanticipated return of Black Pete (writer Michael Keyes calls him "Sharky," but the Italian dub, among others, gives Mickey Mouse's indefatigable foe the proper ID).  Granted, this is a pretty "decaffeinated" version of the character, with voice actor Will Ryan clearly emphasizing Pete's comical aspects, as opposed to the sinister elements on display during Pete's superb "costume role" as the Ghost of Christmas Yet to Come in Mickey's Christmas Carol.  When Jim Cummings took over the role for Goof Troop, he continued "bringing the funny" but gave Pete a little more of a nasty, conniving edge.  "Sharky," by contrast, is completely believable when he confesses to having been "a failure as a crook," or when he digs through his version of Felix the Cat's Magic Bag to come up with a disguise to fool the natives of Banana Island.  But Ryan's take on Pete is immensely enjoyable and clearly presages future appearances (of which, alas, there were arguably too few).

Pete also loads up the nostalgia-laden ep's visual cues right off the bat by appearing in the sailor's outfit that he sported in numerous MICKEY MOUSE adventure tales of the 50s, 60s, and 70s, many of which were written by Carl Fallberg and drawn by Paul Murry.  Artists Mike Royer and Rick Hoover chose to include "Sailor Pete" as one of three iconic "images of Pete" displayed in the opening panel of Marv Wolfman's "What's Shakin'?" (Disney Comics MICKEY MOUSE ADVENTURES #13, June 1991).  (In case you're wondering, the other two are the "original version" of Pete from the era of "Steamboat Willie" [1928] and the intimidating, authoritarian Foreign Legionnaire Pete from "Mickey Mouse Joins the Foreign Legion" [1936].)  Did Royer and Hoover pull that image out of their joint consciousness all by themselves, or did a viewing of this episode jog their memories?



With the introduction of Pete's partner Yardarm, we go several steps beyond a "mere" sentimental journey.  The serrated-snouted sidekick serves as a stand-in of sorts for Scuttle, the lop-eared retainer who accompanied Pete in many of those MICKEY tales of the late Dell and early Gold Key eras.  Strangely enough, despite the close association of these characters with Fallberg and Murry, the closest comics analogy to Pete and Yardarm may have been "Parrot for Plunder," a 1974 story drawn by Bill Wright, in which Mickey, Minnie, and Captain Churchmouse race Pete and Scuttle to an island populated by natives... with giant pearls supposedly available for the taking.  Since I highly doubt that Keyes knew anything about this exquisitely obscure, never-reprinted Watergate-era epic, the coincidence is quite remarkable indeed.  



In 1987, we didn't have the "good sense" to be offended by the multi-colored, idol-venerating natives from whom Pete and Yardarm swipe the pearl in the lengthy, cleverly staged opening sequence.  But who cares -- these are classic, "garland-variety" natives from a 1950s adventure tale, who even look like they were designed by Paul Murry (especially the native chief voiced by Hal Smith), and it's hard not to get roped in by the sheer, unadulterated innocence displayed by these genial folks.  Nonetheless, it is a little troubling that Pete's cheesy native disguise fools the locals so easily.  You'd think that the appearance of any new figure on this remote island would stand out like the proverbial sore thumb... and Pete is a pretty darn massive "new figure."

In a sense, Scrooge's role in this episode is almost as passive and tangential as it was in "The Money Vanishes," at least in a psychological sense.  Granted, he does purchase the pearl from the disguised Pete, goes to the Explorers' Club to find out more about the bauble, goes in search of Webby when he discovers that the pearl is gone, and then pursues Pete and Yardarm to Banana Island, where the two have their climactic sunrise surfside grapple.  But the ep doesn't really seem to be ABOUT Scrooge; Pete, Yardarm, HD&L, and even Webby are the characters who attract our attention and get most of the really good spots.  We quickly get a sense of this when Webby uses her "google-eyed" phone to mimic Scrooge's reaming-out of the hapless Mr. Waddle.  It's almost as if Keyes is purposely allowing Webby to step on Scrooge's lines here.

I agree with GeoX that the frequent "pitching" of Webby as "much younger than HD&L" was probably a turn-off to some people.  In this episode, however, Keyes seems to have been more committed to this characterization than any other writer.  Perhaps it's the use of "kiddie props" to jackhammer the point home.  Along with using the toy phone, Webby rides a Big Wheel, rather than a bike, to Duckburg Park for the marbles competition.  The Wise Webbina(tm) who verbally schooled HD&L on several occasions during the "Rightful Owners" serial seems light-years removed from this portrayal.  Keyes seems to be as committed to the notion of Webby as an extremely young child as was Vic Lockman to the idea that Doofus had to be older than HD&L (and hence a higher-ranking Junior Woodchuck) simply because he was larger than them.  Perhaps it was just a coincidence, but, in the rest of Keyes' other scripts, Webby makes only one non-speaking, background appearance.


A trope of much hardier duration makes its first appearance in this ep -- HD&L's epochally messy room.  I can't recall Carl Barks ever doing anything with this, but DT really pushes it hard right from the get-go, when two of the boys dive into a giant pile of dirty clothes in an effort to locate the "Great Masher."  Just as Rescue Rangers Dale's and Quack Pack Donald's Hawaiian shirts were intended to show how "wild and crazy" these characters could be, I imagine that "The Room of Ruin" was an attempt to establish the Nephews' "regular kid" bona fides.  In truth, that shouldn't really be necessary, but, at least at this early stage of the series, the "everyday-guy" characterization of the boys is yet another pleasant reminder of the classic age of Duck comics.  The DuckTales HD&L ogle the studiously unhip "Great Masher"; the Quack Pack HD&L reserve such reverential reactions for "cave babes," extreme sports aces, and the like.  Thus do we progress.

While the boys' "regular-ness" is familiar to Duck fans, the episode's focus on Huey as a marbles champion is a departure.  It doesn't have the impact of Dewey's rebellion against the triplets' identical nature in "Duck in the Iron Mask," but it's nibbling at the edge of hitherto unexplored distinctions between the boys, just as Louie's friendship with salesman Filler Brushbill will do in "Much Ado About Scrooge."  If one is following the Dan Haley template, one might expect that Louie, the most "athletic" of the trio, would be the marbles whiz, but I'm certainly not complaining about the use of Huey in the role.  Heck, I'm not even bothered by the show-boaty way in which he acknowledges the cheers of the crowd at Duckburg Park.  After all, it's not as if his ego is sufficiently large that he would take advantage of an opportunity to control others and thereby take over the... uh, wait.



For my money, Huey earns his true stripes in this episode when he sacrifices the "Great Masher" and quite literally risks his life to prevent Scrooge's ship from being sunk by Pete and Yardarm's torpedo.  This remarkable display of courage is passed over with virtually no commentary as to its true nature, which seems like a serious oversight to me.  What was that about the DuckTales creative crew being reluctant to put the kids in danger?  The ice-slide in "Lost Crown of Genghis Khan" was a casual water slide compared to this.

Unfortunately, the sense of fun and innocence that successfully sustains the episode for most of its length betrays it (at least in part) at the climax.  The "true wisdom" vouchsafed to Pete and Scrooge could be seen coming from several parsecs away, and the chief's post-lecture invitation to "party" isn't nearly enough to lift the heavy hand.  Even before Pete and Scrooge undergo their melodramatic "road-to-Banana-Island" moment, we get to see such silly bits as the disguised Scrooge and HD&L moving their bush-cover into the water next to Pete, the marbles-flummoxed Yardarm literally blowing a hole in his own submarine, and Scrooge getting hit point-blank by gunfire and sustaining no lasting injuries at all, as if he were a "common Toon."  Taken as a whole, the scenario is sufficiently unserious that I'm almost willing to take GeoX up on his suggestion that Scrooge's enlightenment consist of "a more far-reaching vision -- something about the ultimate hollowness of the eternal pursuit of money."  In order for that to have seemed at least somewhat consistent with the rest of the episode, though, we would probably have had to make several earlier scenes a bit less light-hearted.  It's probably better that "Pearl" maintained its old-fashioned conceits right to the bitter end, even as they forced us into a somewhat less than satisfactory ending.

Keyes does tie the ep's remaining loose ends into a neat knot at the very end when Scrooge has his brainstorm to solve his cargo problem and help the Banana Islanders get rid of their surplus bananas.  Keyes was "in and out" as a DT writer, but Joe and I flagged "Pearl of Wisdom" as his best work of the series 25 years ago, and I think that the description still holds.

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DuckBlurbs

(GeoX)  Funny little scene where Duckworth coolly catches the urns that the ducklings have knocked off their pedestals.

I regard this as a very "Cadbury-esque" moment.  The Rich family's "perfect butler" couldn't have pulled it off with any more aplomb.  

(Greg)  Yardarm and Sharky enter the submarine as Yardarm wants to look for a buyer and Sharky has the perfect one in mind as one who never asks questions and never backs down from a deal.

This description of Scrooge doesn't ring right for some reason.  "Never asks questions"?  The guy who takes pride in "making it square" and has fifty quintillion booby traps around his Money Bin to prevent someone from sneaking up on him?  Does not compute.

(Greg)  Scrooge sees this as a way to increase his wealth infinitely. They have a jolly good laugh as Battmountan [sic] proclaims that it's only a legend. Scrooge wraps up the map as Battmountan [sic] thinks they are far too civilized to believe in such nonsense.

I'd think that it would have been far more likely for Battmounten to have taken this "legend" seriously, given that the Abominable Snowman... er, woman... turned out to be real.

(Greg)  HOLY CRAP?! I got to admit; [shooting the "Great Masher" at the torpedo] is a pretty dangerous thing to do for Huey. I've seen Kit do a lot of crazy things; but Huey is showing that he can do his fair share once in a while. How he turned into Quack Pack Huey; I'll never know.

Ask the "babes."  They probably know.

(Greg)  Scrooge and the nephews (wearing ski masks and looking like commandos. I see where the commando thing came from.) climb down on the raft and Scrooge states that he will be fine. 

Perhaps I should have included this as another example of a silly moment at the climaxSure, the Ducks' wearing of commando garb is "cool" and all that, but, given that Scrooge and HD&L subsequently hide behind foliage, the exact purpose of the camouflage escapes me.  At least it looks "cooler" than the gear HD&L and Webby wore in DuckTales: The Movie, or even the Rambo-style duds that the Quack Pack Nephews wore during "Feats of Clay."  Scrooge came well prepared for all contingencies, I'll give him that much.

 
Next:  Episode 10, "Master of the Djinni."