The above, of course, is NOT the original title card for this scene; for the edited, two-hour "movie" version of the pilot adventure, "Treasure of the Golden Suns" greeted our eyes here. Whatever the specific message, this is quite simply one of the most meaningful moments in the history of TV animation. The impact that "Golden Suns" had on the TV-toon landscape -- especially on those who (like Pete Fernbaugh) literally grew up during the series' initial run -- is, I believe, best encapsulated by Burger Beagle here:
Though I was 24 years old at the time, "Golden Suns" shook up my fannish world in a very similar fashion. The show hit me at precisely the right time; I was two years removed from diving into Duck-comics fandom in a major, albeit unorthodox, way (by buying two sets of the Another Rainbow CARL BARKS LIBRARY), and I was slowly starting to catch up with Barks stories that I'd not previously seen, thanks to the year-old Gladstone Comics line. I therefore came to the series with a relatively modest number of preconceived notions about how the characters "should" act. At the same time, I had learned enough about the Ducks' world that I was able to appreciate how well DuckTales went about the business of interpreting it. The element of surprise was at work as well; having "uncoupled" from contemporary TV animation a long time before, I only learned of the series' impending debut through a blurb in Geoffrey Blum's CROSSTALK column in the Summer of 1987. Even then, the main purpose of the shout-out was to trumpet a new, adventure-focused DUCKTALES comic (which would ultimately be renamed UNCLE $CROOGE ADVENTURES, so as to make room for a DUCKTALES title that actually featured stories set in the slightly different DT universe).
In order for "Golden Suns" to score, of course, the success of the first installment, "Don't Give Up the Ship," was absolutely crucial. This was, after all, the second of what would ultimately turn out to be three "McDuck Milestone Moments" in which Scrooge McDuck had what amounted to a coming-out party, postdating Barks' introduction of the character in "Christmas on Bear Mountain" and preceding "The Recluse of McDuck Manor," the final chapter of Don Rosa's LIFE AND TIMES OF $CROOGE McDUCK. These "rich duck debuts" all had very different purposes, but I would argue that "Don't Give Up the Ship" had the trickiest task of them all. The fact that it succeeds so comprehensively is probably THE single biggest factor in the overall success of the "Golden Suns" cycle.
"Bear Mountain" introduces Scrooge as a gimmick character, a means to the slapsticky end of getting Donald and HD&L to a remote mountain cabin, there to have their (theoretically) hilarious encounters with DA... BEARS! Barks himself admitted that in thinking up "rich old Uncle Scrooge," he was simply swiping from Charles Dickens' A CHRISTMAS CAROL -- hardly a stable platform from which to launch the career of an iconic comics legend. Of more concern to us at present is the prior relationship (if any) between Scrooge, Donald, and the boys. Barks gives us vague hints, and nothing more, on this score, but it's pretty obvious that the relationship is tenuous at best. Donald and HD&L know of Scrooge and his skinflint reputation, but they clearly don't know him particularly well, while Scrooge knows enough about Donald to recognize that he's chicken ("That quivering waterfowl would flinch at his own shadow!") but not well enough to understand that any show of "bravery" on Donald's part would almost certainly have to be the result of an accident or coincidence, as indeed it turns out to be here.
bring him back -- albeit in a somewhat more pleasant and genial form -- and the rest, as they say, is history.
The Empire-Builder from Calisota" aside, this truly IS a "first encounter" between Scrooge and his relatives -- a meeting that's initially so cold and formal that it might as well be a first encounter between representatives of alien civilizations. Scrooge even feels the need to formally define his relationship to Donald:
Quack Pack Nephews would probably have evinced here. The boys' reaction is so negative that it can't possibly be explained by Huey's stereotypical complaint that Scrooge is "so cheap!". Instead, we get the impression that whatever past dealings the Nephews have had with Scrooge can't have been pleasant ones. I can't imagine this set of characters having gone on exciting adventures in the past, can you?
tries to chisel a free cup of coffee. Blowing off a charity worker, greedily snatching a hatful of cheese samples, and "tipping" a cab driver with mousetrap bait seem to be going "below and behind" what we would expect of a hopeless miser. Indeed, such moments would later be treated much more seriously (though with highly debatable results) in "Down and Out in Duckburg." It must be admitted, however, that gags of this type indicate that writers Jymn Magon, Bruce Talkington, and Mark Zaslove -- the heaviest of heavy hitters among DuckTales scriveners -- were clearly paying close attention to all of the featured items in Barks' UNCLE $CROOGE comics.
GeoX notes, HD&L's accommodations don't seem all that incommodious. Perhaps they would have seemed more abhorrent had a couple of additional gags about the lousy reception and programming on the boys' TV (not to mention some cutting comments about a lack of gifts from Scrooge!) not been cut from the final draft of the episode script.
Flicked forks heading for the ceiling in 5... 4... 3...
Happily, once HD&L decide to follow Scrooge to the Money Bin, the "establishment of harmonious coexistence" is well and truly UNDERWAY! We start with the boys trying to get closer to Scrooge but instead getting in his hair, leading to fairly predictable misunderstandings between the Ducks. The boys get into some mild trouble here -- breaking some vases, fishing in Scrooge's Money Bin, trying to take the "junky, old" boat without asking Scrooge first -- but the writers, wisely, avoid making them act too terribly bratty towards their great-uncle, instead depicting their peccadilloes as the results of juvenile high spirits and enthusiasm. When interacting with Duckworth, however, the boys' notorious, Cain-raising past is given a little more latitude. HD&L's "battle of wits and wills" with Scrooge's tight-lipped butler is a cute sidelight throughout this episode (though, strangely enough, it will never again get quite the same amount of attention in any future ep, with the arguable exception of certain moments during "Take Me Out of the Ballgame"). Duckworth alerts us as to what's coming with his easily-overlooked reaction to the boys' glee at moving into McDuck Mansion:
introduction of the JWs as a self-important outfit that HD&L just happened to have belonged to all along, but it works extremely well in this context.
in a manner of speaking) series appearance, but El Capitan manages to do so. El Cap is a major reason why "Golden Suns" rocks, of course, and the writers show admirable restraint in their initial handling of the character by refusing to rush into a detailed investigation of his creepy backstory. Here, he simply seems to be a mysterious old guy who's searching for the key to a treasure -- something that every fan of UNCLE $CROOGE comics, or even RICHIE RICH comics, can relate to quite easily. We only get occasional flashes illuminating the obsessive madness that drives him and will ultimately make him such a memorable foe.
Kit Cloudkicker level, but let's give credit where credit is due. (Let's also admit that some of these perils would probably not be countenanced by present-day animated series. "Professional juvenile derring-doers on closed set! Smashing face-first through a glass window is NOT advisable in real life!")
The climactic action in the world's most unsanitary candy factory -- seriously, I can't imagine How It's Made countenancing a visit to the place, what with gumballs, pies, and liquid chocolate flying every which way -- ties the episode up in a neat bow in that it gives Scrooge a chance to witness and appreciate the Nephews' quality as heroes in and of themselves, as opposed to "mere" reflections of Scrooge's past. In responding to the reporter's questions about "family" by appealing to the similarities between HD&L and himself, Scrooge seems to be reiterating the self-centered justifications for tolerating the boys that he previously displayed in the not-Worry Room...
(GeoX) The nitpicker in me has to note: the episode screws up the nephews' names: my understanding is that, 'officially' Huey is red, Dewey is blue, and Louie is green (though, of course, this order is violated all the time). Here, Huey is consistent, but the show can't decide which of the other two is which. This would be okay if this was meant to be a running joke, but no, I'm pretty sure they just screwed up.
(Greg) Donald admits that [Scrooge] is [cheap] but he is family and I'll take his word for it because if I try to do mallard family relationships with Donald Duck/Scrooge McDuck comics; my brain will fry on cue... Then we get logic break #2 for the episode as Donald tells Louie not to back talk on Scrooge and Dewey is the one who sells it. Wouldn't it hurt for BS&P to change one word so that it would make sense here. Even Plunder and Lightning didn't make THAT mistake. And then when Donald tells Dewey no more spitballs; he's addressing Louie. Oh; great, they ARE going to RUIN the CHALLENGE for Plunder and Lightning's crown barely two minutes in?! Even the movie version of P&L didn't make this kind of mistake. Louie sells it anyway as Donald wants a big hug as the dramatic music beckons. This scene would have been pretty good if the writers didn't SCREW up the addressing of the kids here. Dewey is in blue and Louie is in green. It's always been like this for DECADES! How could the writers SCREW this up?!
Uh, guys, I don't think they did. I don't know how Disney Captions rendered the opening verbal exchange between Donald and HD&L, but I sure as heck heard it as: "No backtalk, Dewey" (Donald looking at Dewey) and "Louie, be good, etc." (Donald looking at Louie). Granted, interpreting what Donald is saying is often a tough task, but I honestly didn't see or hear any mistakes being made here. Incidentally, I believe that DuckTales is actually the place where the Huey = red, Dewey = blue, Louie = green color-coding was first explicitly codified. I imagine that this was done for the same reason that the Beagle Boys were given different names, appearances, and personalities -- to help viewers keep straight who was who.
(Greg) So we head to jail and inside a jail cell as three dogspeople dressed up in the same gear (green hat, black masks, red shirts, blue pants, brown shoes) are doing jail things like reading... counting days on the wall with chalk and sleeping on the bed. If you thought the mallard family relationships are confusing; try figuring out the Beagle Boy names; besides Ma Beagle of course. I could NEVER get them straight and I don't think I [am] going to here in this series. The Air Pirates were much easier to figure out. Beagle Boy #1 (we'll call him Chalk Boy until we get him his official name- the pitfalls of ranting on episodes cold.) proclaims that they hit Scrooge's Money bin 299 times which is the number of times they have been arrested. And here comes the dumb police guard (Jim Cummings) with the JOKEY SURPRISE OF DOOM which is something to sweeten your disposition. Oh boy! After 299 attempts; you would think that... Oh wait; it's the beginning of the LAW OF DTVA which is that the police force is more stupid than everyone else; including the heels.
And there's worse, much worse, to come, of course. Would it be too much to ask the Duckburg Police Department to put the Beagles in separate cells, at least?
Actually, it was more like the Nephews grounded themselves.
(Greg) The nephews then break all logic and reason by walking on the power lines!! NOW WAIT A MINUTE! Were they not inside the roof tube just a moment ago? Shouldn't they be on ground level? Logic break #4 for the episode and the first one I don't accept at all. And it makes no sense for ducks to step on power lines either.
I always said that those lads were well grounded. (See what I did there?) And who's to say where that "roof tube" led to? Recall the scene in "All Ducks on Deck" in which Admiral Grimmitz dove into the tube to avoid the missile, the missile followed him and exploded, and Grimmitz poked his charred head out of the remains of the tube immediately thereafter. Perhaps the "roof tube" was a false-front tube just like that one?
Next: Episode 25, "Treasure of the Golden Suns, Part Two: Wrongway in Ronguay."