Right off the reel -- an apropos expression to use when the opening scenes deal with a fishing trip -- we get two improvements on the original, as Scrooge uses a statue of Goldie on which to hang the locket (Dangerous Dan's honkytonk had a gift shop?) and the pet-seeking kids meet Lucky through Barnacle Biff the sailor, as opposed to the little guy simply showing up in the Ducks' lunch bag. I'd posit that we also get an improvement on past (and future) series practice, as Webby wears a charming sun hat over her standard bow. I think that this headgear is quite becoming on her, and I wish that it had been used more often. At the very least, its use would have given pause to those carping critics who used Webby's "cute widdle pink bow" as one of the excuses to loathe her.
Protectoglass, or anything like that. Greg makes the obvious point that Scrooge should at least have considered drilling the door. Later in the series, Big Time Beagle will use a giant can opener to cut into the vault, so, really, how hard could it be?
Enyart provides another unfortunate "dumbing down" of a Barks bit when the Ducks and Launchpad fly to Novay. Barks had the Ducks first attempt to reach the Moony Gull with a helicopter, then decide to wait until the ship enters a port and take a plane to that location. All very logical, you'll agree. The DT version gives us the awkward business in which Launchpad tries to fly Scrooge, HD&L, and Webby to Novay in a helicopter without the necessary fuel on board... and then continues on his way even after Scrooge loudly points out the grotesque absurdity inherent in this procedure. Ah, I know why Enyart did this; so that we could have a "crash sequence" involving Launchpad and do a tribute to Rocky and Bullwinkle's Edgar and Chauncey (or is that The Flintstones' Oley and Sven -- I can't decide) with the two dock-loitering Novaygians. I don't think that the egregious logic break was worth it, especially since everyone wound up getting wet as a result.
Then we get our lemming stampede, which is generally well-animated, despite the occasional reliance on "moving brown blobs." (To be fair, in his splash panel on p. 15 of the original story, Barks was forced to resort to such a device as well.) For the life of me, I can't understand why the Novaygians and the inhabitants of Herringtail aren't better prepared for this predictable onslaught of ravenous rodents. Why not start moving out furnishings, food, and so forth SEVERAL MONTHS before the lemmings' expected arrival time? Forget the "cartoony Scandinavian accents"; this is a real insult to the inhabitants' intelligence... though I suppose that they come off a little better than the Ronguayians who fled the once-a-century Monsopis during "Treasure of the Golden Suns."
Unfortunately, after the (lemmings') fall is over and Scrooge appears to have lost his fortune, some lazy animated scenario-setting trips the story up in a BIG way. Earlier in the episode, we saw the kids hanging up their cheese for safekeeping, just as HD&L did in "The Lemming with the Locket":
As the supposedly defeated Ducks plod their way dockwards, we get a POV shot of the scene from the opposite direction:
There's the "ladder to the cheese" that you missed, Greg! It's not surprising that you overlooked it, because it appears from OUT OF NOWHERE. Honestly, it would have made more sense for Lucky to have clambered up the pole on the left and gotten to the cheese that way. I think that this screw-up was an indirect casualty of the decision to excise the Barks scene in which two of the Nephews discover that the lemming has built a ladder under the cheese, find the lemming stuck inside, and then decide to hold off on revealing all to Scrooge until they've tried to get some kind of reward out of their uncle. That scene only "worked" because the boys had gone ahead of the other Ducks to recover the cheese. Since the Ducks were moving as a group in the animated version, the only way to have preserved the original's "surprise reveal moment" was to refrain from showing the ladder at first. If only Enyart had had the guts to go with the original version, its somewhat negative depiction of the Nephews and all! But I suppose that it would have been foolish to have expected the HD&L of an early DT episode to display such naked opportunism. Now, if this episode had taken place after the events of "Dangerous Currency"...
"Cool beans! I musta rubbed off on those guys!" -- Gosalyn Mallard
Both Barks and DuckTales soft-pedal the ultimate fate of the lemmings, though DT handles it in a somewhat squishier fashion by having Webby refer to Lucky and the other lemmings being "back in Novay." So they're simply swimming around in the ocean, happy as clams? Right. The early-series temptation to play things a bit safe is on display here, as it is at several other points during the episode. I give Enyart full credit, however, for recognizing that the best way to handle an adaptation of a Barks story was to let as much of the original effort "speak for itself" as possible -- albeit in a somewhat goofier manner.
A Note on Place Names: This episode is the first notable example of DT's occasional tendency to replace a real place name with a fanciful placeholder. Later examples include "Great Written" in "Much Ado About Scrooge," "Emerald Isle" as a euphemism for Ireland in "Luck O' the Ducks," and "Swizzleland" in "The Duck Who Knew Too Much." The strange thing about this is that the series didn't seem reluctant to use real place names at other times: England, Scotland, Greece/Troy, Panama, Singapore, Greenland, Malaysia, the Bermuda Triangle, Egypt... I put this down to the sheer diversity of writers who worked on the first-season episodes.
(GeoX) There's some decent interplay between Scrooge and Launchpad.
This was one of the better points about the episode -- at least when I watched it the first few times. Now that I have seen it in its proper order, I'm not quite so sure. In "Micro Ducks from Outer Space," we got all those insults directed at Gyro by Scrooge. Here, Scrooge takes a steady stream of shots at LP. Hey, I realize that LP is a tempting target and sometimes brings comical condemnation on himself, but an unpleasant pattern seems to be developing here. Thankfully, future barrages of insults will not be as "concentrated" as they were in this episode.
(Greg) As for Captain Frye; and while Chris doesn't have an official confirmation on this; it is supposed to be the debut of the late Phil Hartman (although USIMDB has it as a Sea Captain only)...
Yes, and I think he voiced at least one of the Novaygians who spoke. He may have been one of the dock loiterers (the other one was definitely Alan Young) and/or the running guy with the plant. Captain Frye's gravelly voice appears to have been something of a stretch for Phil, given what we know about his work on The Simpsons.
(Greg) Now despite the obvious stupidity of Scrooge McDuck; this was a really good episode although the pacing could have been a bit better. Launchpad was his usual smooth self and while I like the entire episode premise; it did make Scrooge look stupid. As I said several times; he got upset over nothing in the context of the episode. Now if the locket was the main focus because of his relationship with Goldie; the whole episode would have been awesome and it would have made Scrooge look a lot better than him simply losing his money. As I said; blaming the nephews and Webby was silly because Scrooge could have memorized the locket during lunch or drill the vault combination off and the episode would have been resolved either way.
I think that Scrooge's perceived "overreaction" was more a result of Enyart not setting up the nature of the new vault door properly than anything else. All Enyart needed to do to fix the problem was to trim or shorten one or two of the scenes with the kids at the dock and replace them with some sort of clear explanation about the vault's supposed impermeability. Unless you're familiar with the original story, for Scrooge to panic in the manner he did would seem a little nonsensical.
Next: Episode 6, "Dinosaur Ducks."