Comics, book, and DVD reviews (and occasional eruptions of other kinds)
Monday, November 29, 2010
RIP Mary Margaret Lee
My Aunt Mary Margaret died earlier today after a long struggle with pneumonia. She was 65, which was remarkable in itself, given that she was born with Down's syndrome. My grandparents refused to institutionalize her, instead giving her as full a life as they could, including allowing her to work at a facility for mentally handicapped people. After my grandparents died, Mary lived with my Uncle Tom and Aunt Eileen in New Hampshire, but finally had to be put in a home after Alzheimer's took hold.
Sunday, November 28, 2010
Book Review: THE SHADOW PRESIDENTS by Michael Medved (Times Books, 1979)
Long before his talk show, RIGHT TURNS, Sneak Previews, or the hatching of the first Golden Turkey Award, Michael Medved was a successful author of/contributor to such non-fiction works as WHAT REALLY HAPPENED TO THE CLASS OF '65 and THE PEOPLE'S ALMANAC. THE SHADOW PRESIDENTS is, in many senses, his most ambitious work prior to his recent spate of BIG LIES... books, and one that I wish he would consider updating at some point in the future. Spinning out of Medved's experiences working on the political campaigns of such notables as Robert F. Kennedy, THE SHADOW PRESIDENTS tells the story of the top aides of Presidents from Abraham Lincoln to Jimmy Carter: how they came to be so indispensable to their bosses, the kinds of influences that they wielded, and their lives after their days in the White House. Released just a few years after Watergate, the tome undoubtedly tapped into a new level of public fascination with the "powers behind the Presidential throne," but Medved is less interested in "juicy details" than he is in the nuts-and-bolts stories of how the aides did (or, in some cases, failed to do) their work. The result is a fascinating book, with a great deal of information being provided in a little space, though I'm sure that many of the findings have been superseded by the revelation of new information.
In compiling his book, Medved was fortunate enough to be able to personally interview such figures as Sherman Adams, Clark Clifford, Bill Moyers, Ted Sorensen, Dick Cheney... and the just-recently-unjailed H.R. Haldeman, who, if not exactly rehabilitated here, is at least treated in a fair manner. Medved's developing conservatism is on display in his rather rough handling of Colonel Edward M. House (Woodrow Wilson's foreign-policy guru) and Harry Hopkins (the man who "came to dinner" with FDR and stayed for several years) and his "storm warnings" regarding the problems that President Carter was then having with his White House staff. The most interesting parts of the book are Medved's treatments of the much-less-well-known 19th- and early-20th-century aides, starting with Lincoln's secretaries John Nicolay and John Hay. The quality of these ronin run the gamut and then some, from utter venality (Ulysses S. Grant's showy pal Orville Babcock) to remarkable competence (George B. Cortelyou, who served McKinley and Teddy Roosevelt so efficiently that he earned a Cabinet post and was even considered to be a potential Presidential candidate at one time). Dated it may be, but this survey still repays reading today... except for those Cheney-loathers who may be aware of the fact that Medved was one of the first people to predict that Cheney (who straightened up Gerald Ford's slack White House operation) was destined to ascend to high office before long.
In compiling his book, Medved was fortunate enough to be able to personally interview such figures as Sherman Adams, Clark Clifford, Bill Moyers, Ted Sorensen, Dick Cheney... and the just-recently-unjailed H.R. Haldeman, who, if not exactly rehabilitated here, is at least treated in a fair manner. Medved's developing conservatism is on display in his rather rough handling of Colonel Edward M. House (Woodrow Wilson's foreign-policy guru) and Harry Hopkins (the man who "came to dinner" with FDR and stayed for several years) and his "storm warnings" regarding the problems that President Carter was then having with his White House staff. The most interesting parts of the book are Medved's treatments of the much-less-well-known 19th- and early-20th-century aides, starting with Lincoln's secretaries John Nicolay and John Hay. The quality of these ronin run the gamut and then some, from utter venality (Ulysses S. Grant's showy pal Orville Babcock) to remarkable competence (George B. Cortelyou, who served McKinley and Teddy Roosevelt so efficiently that he earned a Cabinet post and was even considered to be a potential Presidential candidate at one time). Dated it may be, but this survey still repays reading today... except for those Cheney-loathers who may be aware of the fact that Medved was one of the first people to predict that Cheney (who straightened up Gerald Ford's slack White House operation) was destined to ascend to high office before long.
Comics Review: DARKWING DUCK #6 (November 2010, Boom! Kids)
No SPOILER SPACE needed here, remarkably enough. No violent jerks or jolts in the plot, no unexpected revelations or "unsolved mysteries," "daring-duck"-style or otherwise. Part two of "Crisis on Infinite Darkwings" simply shoves the story of Negaduck and Magica De Spell's plot to flood St. Canard with Darkwings of other dimensions forward a couple of paces. Well, that's not strictly true; we do learn that The Liquidator is not, in fact, responsible for the recent "violent water events" (though he did "get caught up in them," so to speak), but it's not yet clear how these events relate to the deluge of DWs, so that aspect of the plot is paralleling the main action at present, as opposed to being a main part of it. I also appreciate the additional "infor" on how Negaduck and Magica came to work together... and I especially appreciate the absence of any soap-opera "love interest" between the two malicious mallards. This appears to be a strictly mercenary match-up, which makes perfect sense given the characters involved.
The nature of the "infinite Darkwings" is as off-the-wall as you'd expect, showing a "commitment to diversity" that even the Green Lantern Corps would have a difficult time matching. Aside from the fairly standard spaceman, caveman, two-headed guy, etc. we are treated to a pack of flying monkey DWs (I guess they're considered to be equivalent to a single DW -- kind of like The Borg, only much cuter), a talking bowling ball DW, a one-eyed DW, a DW in a bizarre Stetson hat, a DW who looks like Fozzy Bear, a Silver Surfer DW... If it sounds like artist James Silvani has tried to toss in everything but the kitchen sink, well, he includes a kitchen-sink DW, too. Darkwarrior Duck and a DW dressed like The Quiverwing Quack (no worries, he's not in drag) also make what would have to be considered semi-canonical appearances. I've no idea how many of these... er... fellows will play major roles in the upcoming knock-down-drag-'em-0ut, but we're given heavy clues that "Gosmoduck" and the reformed Quackwerks "crimebots" will be joining Morgana in providing backup for DW, who seems to momentarily lose his sense of self (talk about something you thought you'd never see) before literally pulling himself together in the final panel. Let the battles begin!
Thursday, November 25, 2010
Comics Review: DONALD DUCK AND FRIENDS #360 (November 2010, Boom! Kids)
A superb cover by the all-too-infrequently-glimpsed Pat and Shelly Block deserves better than serving as a "front" to the conclusion of the drab, desultory Oriental "dreamscapade" "Son of the Rising Sun." It's pretty much "more of the same" -- more bland art, more "smoochy-smoochy" between Donald's heroic warrior stand-in Tekka-Don and the amorous Dai-Chan (the real Donald should only wish that Daisy were this sexually aggressive!), more "red-hot bo action" (between Tekka-Don and the preternaturally lucky visiting Gander-Bei), more grumbling and grimacing from putative villain Shogun Scrooge-San (who seems to yield to Tekka-Don with embarrassing ease in the end), all culminating, of course, in the inevitable "wake-up call" for the snoozing Donald. No one's heart seems to have been in this exercise, a state of affairs which can best be observed in the clumsy way in which such an apparently simple matter as the nature of Gander-Bei's luck is handled. Tekka-Don's ultimate triumph over Gander-Bei is fueled by the fact that, as T-D gloatingly notes, "[Gander-Bei] used [his good fortune] to help a rat [Scrooge-San]!" and thereby "short-circuited" his luck's effectiveness. There seems to be a connection here to the notion, first seen in the DuckTales episode "Dime Enough for Luck," that Gladstone's luck turns sour when he "uses it for an evil purpose." Indeed, the circumstances in "Rising Sun" jibe more closely with that theory, since Gladstone didn't mean to help Magica De Spell steal the Old #1 Dime in "Dime Enough" (he was instead hypnotized into doing so), whereas Gander-Bei serves Scrooge-San as a willing hireling. But to make the theory work, shouldn't Gander-Bei's luck have turned bad during the first of his two fights with Tekka-Don? G-B wins Encounter #1 when Donald is foiled by a collapsing bridge, a natural thing to happen when a foe is "within the penumbra" of the gander's good fortune. Bout #2, however, finds Gander-Bei less willing to fight Tekka-Don, which, if anything, should have strengthened his protection against luck-leakage. Instead, everything goes wrong for G-B and T-D wins in a rout. The logic involved here is as tough to follow as the steps needed to solve one of those Chinese puzzles. Slack editing is also present in a visual sense; the editors forgot to remove the wooden "FINE" from the Italian original's final panel, perhaps because they didn't recognize what it was. The "Double Duck" stories had their share of soft spots, but "Rising Sun" under-performs even the least of them. Happily, the ish's back-up story, "The Titan of Tae-Kwon-Duk", is much more like it. After the first page of the new story provides a clever segue from the events (such as they were) of "Rising Sun," we go off in a decidedly Barksian direction, with Donald, determined to show the scoffing HD&L that he can, too, be a martial-arts maven, bungling his way into unmerited status as a Tae-Kwon-Duck expert... and into a match with Goosetown's black-bearded black belt, Blutosaki. After benefiting from another slice of ludicrous luck that even Gladstone wouldn't sign for, Don finds that his dream of impressing the boys remains tantalizingly unfulfilled. With Donald having acquitted himself with honor in the role of Double Duck, it ought to be at least a bit dispiriting to see Donald cast back into the familiar role of a buffoonish blowhard, but, hey, it's certainly canonical -- and funny. Joe Torcivia festoons Gorm Transgaard's plot with references to Lost in Space, Star Trek, POPEYE (the aforementioned Blutosaki), and Osamu Tezuka, among many others, and Jose Maria Manrique's straightforward art is enlivened by the numerous background gags at Duckburg's "Tae-Kwon-Duk Dojo and Take-Out" studio. "Titan" is the best evidence yet that Boom! made the right decision when it chose to restore back-up stories to many of its titles. Before, if the main story happened to be a dog, then there was no escape from it until the next issue (if then, given Boom!'s early fetish for continuity). Thanks to "Titan," however, this issue manages to "socky-choppy" its way to a draw... or the Tae-Kwon-Duk equivalent of same.
Comics Review: MICKEY MOUSE ON QUANDOMAI ISLAND (November 2010, Boom! Kids)
You can read my piece-by-piece reviews of Casty's second American adventure (along with its backup, "Minnie Runs Out of Time") here, here, here, and here. Casty may have stumbled a bit with the recent "Mickey Mouse and the Orbiting Nightmare," but here, he's in excellent form. Casty might have gained an even larger (book-oriented) audience from this collected work had the cover price not been artificially inflated by 30 pages' worth of "previews" of other Boom! softcover collections. This colorful propaganda is a regular feature of the softcovers I've sampled, and, quite frankly, it strikes me as a major -- and, more to the point, inefficient -- waste of space. Why not provide a couple of pages of cover shots and brief blurbs (a la the last several pages in this volume, which cover some of the earlier soft- and hardcover releases), fill up a couple of extra pages with relevant ancillary material (e.g. a more extensive interview with Casty), and reserve the more substantial preview material for online display? Who knows -- the few bucks saved on the cover price might allow Boom! to snare a few extra readers who get hooked into Boom!'s regular titles as a result of enjoying the work of a fine Disney comics craftsman in a compact and convenient form. Just a thought, but, IMHO, a well-reasoned one.
Monday, November 22, 2010
A New Corral Opened, An Old Tradition Renewed
Last week was extremely busy for me, which explains the nine-day gap between postings. The period was not "all nose-to-the-grindstone, all the time," however. Nicky and I managed to get away for a couple of notable sporting events. One you may have heard of. The other... not so much, but it's a big deal in this particular "neck" of the Baltimore County woods.
On Monday the 15th, Stevenson's new Owings Mills Gymnasium hosted men's and women's basketball for the first time. A record crowd of 1,000 packed the place to watch SU's men battle Keystone College, preceded by the women taking on Arcadia University. Neither team won, but the improved atmosphere created by the shifting of game action to SU's residential campus will definitely give both teams a boost. It's clear already, in fact, that the men's team is quite a bit better than last year's shambolic 2-23 outfit with its occasionally misplaced sense of direction. The Mustangs have just finished going 2-1 in the eight-team Pride of Maryland Division III Tournament, which SU hosted. The women are 0-3 but at least have been competitive in all of their games, lacking only the ability to "finish." It should be an interesting season.
On Saturday, at the end of a hellacious week of work, Nicky and I joined the Notre Dame Club of Maryland on a "there-and-immediately-back-again" trek to New York and the new Yankee Stadium. Target: the first Notre Dame-Army game to be played in the South Bronx since 1969. The site of the legendary old ball yard is now a barren, walled-off construction area (which, I'm told, is to be converted into a park of some sort) directly across the street from the gleaming facade of the new digs. As for said new digs... well. Mighty, mighty impressive. We did take the "high life" route -- eating dinner at NYY Steak, where the small plates are shaped like baseball diamonds (cute) and the noise exuded by the bar-hugging crowd was more akin to that of a neighborhood corner hangout (not so cute, given the price we paid) -- and thus did not quite have the "typical" fan experience, but it's clear that even the hoi polloi (or what passes for such in such an outrageously expensive establishment) are treated royally at the new Yankee. The concession stands, for example, are positioned so that people waiting in line for hamburgers, hot dogs, Cuban sandwiches, chicken, pizza, etc. only need to turn their heads to continue following the action. The seats are comfortable and the restrooms plentiful and reasonably clean. And, of course, there are many, many places where one can buy stuff... which, for this event, included Notre Dame and Army gear, stashed in and among the rows of Derek Jeter, A-Rod, and Javier Vasquez (Vasquez? Is Vasquez still in the league?) replica shirts. The game was technically an ND home game, so there were more Irish chatchkas on hand than Army baubles, but that probably would have been the case even if the game had been played on the plains up at West Point. Nicky and I contented ourselves with a couple of shirts and some small Yankee-themed Christmas gifts.
Our seats were out in left field, which, in this case, translated to being at about the 20-yard line. The gridiron fit quite nicely into the playing surface without the need for any crazy ground rules such as the ones that had been hastily drawn up for the Illinois-Northwestern game at Wrigley Field earlier in the day. The atmosphere wasn't at all the canned, corporate sort I had half expected; the crowd was noisy and lively (the presence of the ND Marching Band -- a real rarity for a regular-season game far from the Midwest -- certainly helped), and ND "rode the wave" to an easy win that continued their late-season resurgence. The concept of "subway alumni" may be a bit anachronistic, but there is evidently still a large reserve of good will towards ND in the New York area. Well, either that, or all the well-heeled alumni on the East Coast pounced on tickets that they wouldn't otherwise have had a chance to get for an Irish "home date."
Comics reviews should recommence later this week.
On Monday the 15th, Stevenson's new Owings Mills Gymnasium hosted men's and women's basketball for the first time. A record crowd of 1,000 packed the place to watch SU's men battle Keystone College, preceded by the women taking on Arcadia University. Neither team won, but the improved atmosphere created by the shifting of game action to SU's residential campus will definitely give both teams a boost. It's clear already, in fact, that the men's team is quite a bit better than last year's shambolic 2-23 outfit with its occasionally misplaced sense of direction. The Mustangs have just finished going 2-1 in the eight-team Pride of Maryland Division III Tournament, which SU hosted. The women are 0-3 but at least have been competitive in all of their games, lacking only the ability to "finish." It should be an interesting season.
On Saturday, at the end of a hellacious week of work, Nicky and I joined the Notre Dame Club of Maryland on a "there-and-immediately-back-again" trek to New York and the new Yankee Stadium. Target: the first Notre Dame-Army game to be played in the South Bronx since 1969. The site of the legendary old ball yard is now a barren, walled-off construction area (which, I'm told, is to be converted into a park of some sort) directly across the street from the gleaming facade of the new digs. As for said new digs... well. Mighty, mighty impressive. We did take the "high life" route -- eating dinner at NYY Steak, where the small plates are shaped like baseball diamonds (cute) and the noise exuded by the bar-hugging crowd was more akin to that of a neighborhood corner hangout (not so cute, given the price we paid) -- and thus did not quite have the "typical" fan experience, but it's clear that even the hoi polloi (or what passes for such in such an outrageously expensive establishment) are treated royally at the new Yankee. The concession stands, for example, are positioned so that people waiting in line for hamburgers, hot dogs, Cuban sandwiches, chicken, pizza, etc. only need to turn their heads to continue following the action. The seats are comfortable and the restrooms plentiful and reasonably clean. And, of course, there are many, many places where one can buy stuff... which, for this event, included Notre Dame and Army gear, stashed in and among the rows of Derek Jeter, A-Rod, and Javier Vasquez (Vasquez? Is Vasquez still in the league?) replica shirts. The game was technically an ND home game, so there were more Irish chatchkas on hand than Army baubles, but that probably would have been the case even if the game had been played on the plains up at West Point. Nicky and I contented ourselves with a couple of shirts and some small Yankee-themed Christmas gifts.Comics reviews should recommence later this week.
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